Thursday, January 31, 2013

Mobile Apps, Web Apps and Mobile Optimised Websites - The Pro's and Con's

To say that mobile apps are booming would be an obvious understatement, IDC predicts that global downloads will reach 76.9 billion in 2014 and will be worth billion. Because of this many companies are considering a leap onto the mobile app bandwagon. But does your company really need a native mobile app; is this the best way forward for your brand? There are other options available which will enable you to take advantage of the mobile revolution which may be better suited to your company's goals, strategy, target audience and ultimately budget. We have put together an overview of the pro's and con's of native mobile apps, web apps and mobile optimised websites to help you decide the best way forward for you.

Native Mobile Apps

Native mobile apps are specifically designed to run on the smartphones operating system and machine firmware. It typically needs to be adapted and adjusted for use on different devices (GIA)

Mobile Apps, Web Apps and Mobile Optimised Websites - The Pro's and Con's

Pro's
Native apps do not need internet connectivity to function this gives users anytime, anywhere access.
Native apps can offer increased functionality by tapping into the smartphone handset features. If you would like your app to access the user's camera or phonebook or make use of GPS location technology, the accelerometer or server side push notifications then you will probably want to go down the native application route.
Native Apps are distributed via the app stores (Apple iTunes, Android Marketplace). This is a powerful platform to get your apps found provided you have optimised your application for maximum visibility.
Native mobile apps promote better user engagement with longer user sessions; this is probably due to the richer user interface provided although this may be set to change with new developments in HTML5.
Surveys show that most affluent respondents are more likely to say they had downloaded a native app (Survey by Ask.com and Harris Interactive) Con' s Cost - a native app is specific to the mobile handset it is run on, since it uses the features of that specific handset. This means if you are developing across iOS, Android and Blackberry operating systems the development costs can be quite high as each device uses different coding.
Maintenance and complex updating which need additional installation.

Web Apps

An application in which all or some parts of the software are downloaded from the Web each time it is run. It can usually be accessed from all web-capable mobile devices (GIA)

Pro's
Accessibility - an HTML5 mobile app (web app), are accessible on most mobile devices so you can reach a much wider audience than if you were to develop a native mobile app for say iPhone only. Cost - web apps use the same base code for all platforms (iOS, Android), although there is still work to be done to ensure the application is compatible across all platforms this brings development costs down considerably.
Web apps offer a faster go-to-market, since they are not subjected to distributor approval. Apple AppStore approval can take from weeks to months of evaluation and quality assurance.
Discoverability - With the increase in native apps within the app stores it will become difficult to distinguish whether web apps are any less visible provided there is a strong marketing strategy on launch to aid discovery.
Web Apps offer more direct and unfiltered access to user behaviour analytics enabling targeted consumer cross-selling opportunities.
Web appscan be pinned to the user's smartphone menu to allow easy repeat access.

Con's
Performance and functionality is limited compared to that of a native app as internet connectivity is required and the application cannot access smartphone functions such as geo-location technology or push notifications. Less controlled user experience Lack of standards across mobile browsers can make it quite difficult to ensure your app is cross platform compatible.

(There is also the option of building a hybrid native/web app which allows developers to create mobile apps that share their backend with their web application. A hybrid app could provide the perfect trade-off between cost and functionality for your company.)

Mobile Optimised Website

A mobile optimised website is essentially your company's website optimised for viewing on a mobile device.

Pro's
A mobile optimised website is a simple transfer of the information and content (or part of it) of your website to enable mobile user accessibility. Because the information and logic is already there, (you are not creating anything new or any extended functionality) mobile websites can be very inexpensive to build.
Mobile optimised websites offer smaller companies the opportunity to take advantage of the increase in mobile search.
User experience is greatly improved as web page logic is optimised for viewing on a mobile device.
If your website is built in flash then it will not be viewable at all by Apple device users - a mobile optimised website will increase your company's visibility for Apple users.

Con's
If your website is built in Flash then it will require more work for that website to be viewable on Apple devices. A mobile optimised website as with HTML5 web apps relies on internet connectivity to function User experience is limited to web based actions.

Mobile Apps, Web Apps and Mobile Optimised Websites - The Pro's and Con's
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Saturday, January 26, 2013

History of Educational Technology

There is no written evidence which can tell us exactly who has coined the phrase educational technology. Different educationists, scientists and philosophers at different time intervals have put forwarded different definitions of Educational Technology. Educational technology is a multifaceted and integrated process involving people, procedure, ideas, devices, and organization, where technology from different fields of science is borrowed as per the need and requirement of education for implementing, evaluating, and managing solutions to those problems involved in all aspects of human learning.

Educational technology, broadly speaking, has passed through five stages.

The first stage of educational technology is coupled with the use of aids like charts, maps, symbols, models, specimens and concrete materials. The term educational technology was used as synonyms to audio-visual aids.

History of Educational Technology

The second stage of educational technology is associated with the 'electronic revolution' with the introduction and establishment of sophisticated hardware and software. Use of various audio-visual aids like projector, magic lanterns, tape-recorder, radio and television brought a revolutionary change in the educational scenario. Accordingly, educational technology concept was taken in terms of these sophisticated instruments and equipments for effective presentation of instructional materials.

The third stage of educational technology is linked with the development of mass media which in turn led to 'communication revolution' for instructional purposes. Computer-assisted Instruction (CAI) used for education since 1950s also became popular during this era.

The fourth stage of educational technology is discernible by the individualized process of instruction. The invention of programmed learning and programmed instruction provided a new dimension to educational technology. A system of self-learning based on self-instructional materials and teaching machines emerged.

The latest concept of educational technology is influenced by the concept of system engineering or system approach which focuses on language laboratories, teaching machines, programmed instruction, multimedia technologies and the use of the computer in instruction. According to it, educational technology is a systematic way of designing, carrying out and evaluating the total process of teaching and learning in terms of specific objectives based on research.

Educational technology during the Stone Age, the Bronze Age, and the Iron Age
Educational technology, despite the uncertainty of the origin of the term, can be traced back to the time of the three-age system periodization of human prehistory; namely the Stone Age, the Bronze Age, and the Iron Age.

Duringthe Stone Age, ignition of fire by rubbing stones, manufacture of various handmade weapon and utensils from stones and clothing practice were some of the simple technological developments of utmost importance. A fraction of Stone Age people developed ocean-worthy outrigger canoe ship technology to migrate from one place to another across the Ocean, by which they developed their first informal education of knowledge of the ocean currents, weather conditions, sailing practice, astronavigation, and star maps. During the later Stone Age period (Neolithic period),for agricultural practice, polished stone tools were made from a variety of hard rocks largely by digging underground tunnels, which can be considered as the first steps in mining technology. The polished axes were so effective that even after appearance of bronze and iron; people used it for clearing forest and the establishment of crop farming.

Although Stone Age cultures left no written records, but archaeological evidences proved their shift from nomadic life to agricultural settlement. Ancient tools conserved in different museums, cave paintings like Altamira Cave in Spain, and other prehistoric art, such as the Venus of Willendorf, Mother Goddess from Laussel, France etc. are some of the evidences in favour of their cultures.

Neolithic Revolution of Stone Age resulted into the appearance of Bronze Age with development of agriculture, animal domestication, and the adoption of permanent settlements. For these practices Bronze Age people further developed metal smelting, with copper and later bronze, an alloy of tin and copper, being the materials of their choice.

The Iron Age people replaced bronze and developed the knowledge of iron smelting technology to lower the cost of living since iron utensils were stronger and cheaper than bronze equivalents. In many Eurasian cultures, the Iron Age was the last period before the development of written scripts.

Educational technology during the period of Ancient civilizations
According to Paul Saettler, 2004, Educational technology can be traced back to the time when tribal priests systematized bodies of knowledge and ancient cultures invented pictographs or sign writing to record and transmit information. In every stage of human civilization, one can find an instructional technique or set of procedures intended to implement a particular culture which were also supported by number of investigations and evidences. The more advanced the culture, the more complex became the technology of instruction designed to reflect particular ways of individual and social behaviour intended to run an educated society. Over centuries, each significant shift in educational values, goals or objectives led to diverse technologies of instruction.

The greatest advances in technology and engineering came with the rise of the ancient civilizations. These advances stimulated and educated other societies in the world to adopt new ways of living and governance.

The Indus Valley Civilization was an early Bronze Age civilization which was located in the northwestern region of the Indian Subcontinent. The civilization was primarily flourished around the Indus River basin of the Indus and the Punjab region, extending upto the Ghaggar-Hakra River valley and the Ganges-Yamuna Doab, (most of the part is under today's Pakistan and the western states of modern-day India as well as some part of the civilization extending upto southeastern Afghanistan, and the easternmost part of Balochistan, Iran).

There is a long term controversy to be sure about the language that the Harappan people spoke. It is assumed that their writing was at least seems to be or a pictographic script. The script appears to have had about 400 basic signs, with lots of variations. People write their script with the direction generally from right to left. Most of the writing was found on seals and sealings which were probably used in trade and official & administrative work.

Harappan people had the knowledge of the measuring tools of length, mass, and time. They were the first in the world to develop a system of uniform weights and measures.

In a study carried out by P. N. Rao et al. in 2009, published in Science, computer scientists found that the Indus script's pattern is closer to that of spoken words, which supported the proposed hypothesis that it codes for an as-yet-unknown language.

According to the Chinese Civilization, some of the major techno-offerings from China include paper, early seismological detectors, toilet paper, matches, iron plough, the multi-tube seed drill, the suspension bridge, the wheelbarrow, the parachute, natural gas as fuel, the magnetic compass, the raised-relief map, the blast furnace, the propeller, the crossbow, the South Pointing Chariot, and gun powder. With the invent of paper they have given their first step towards developments of educational technology by further culturing different handmade products of paper as means of visual aids.

Ancient Egyptian language was at one point one of the longest surviving and used languages in the world. Their script was made up of pictures of the real things like birds, animals, different tools, etc. These pictures are popularly called hieroglyph. Their language was made up of above 500 hieroglyphs which are known as hieroglyphics. On the stone monuments or tombs which were discovered and rescued latter on provides the evidence of existence of many forms of artistic hieroglyphics in ancient Egypt.

Educational technology during Medieval and Modern Period
Paper and the pulp papermaking process which was developed in China during the early 2nd century AD, was carried to the Middle East and was spread to Mediterranean by the Muslim conquests. Evidences support that a paper mill was also established in Sicily in the 12th century. The discovery of spinning wheel increased the productivity of thread making process to a great extent and when Lynn White added the spinning wheel with increasing supply of rags, this led to the production of cheap paper, which was a prime factor in the development of printing technology.

The invention of the printing press was taken place in approximately 1450 AD, by Johannes Gutenburg, a German inventor. The invention of printing press was a prime developmental factor in the history of educational technology to convey the instruction as per the need of the complex and advanced-technology cultured society.

In the pre-industrial phases, while industry was simply the handwork at artisan level, the instructional processes were relied heavily upon simple things like the slate, the horn book, the blackboard, and chalk. It was limited to a single text book with a few illustrations. Educational technology was considered synonymous to simple aids like charts and pictures.

The year 1873 may be considered a landmark in the early history of technology of education or audio-visual education. An exhibition was held in Vienna at international level in which an American school won the admiration of the educators for the exhibition of maps, charts, textbooks and other equipments.

Maria Montessori (1870-1952), internationally renowned child educator and the originator of Montessori Method exerted a dynamic impact on educational technology through her development of graded materials designed to provide for the proper sequencing of subject matter for each individual learner. Modern educational technology suggests many extension of Montessori's idea of prepared child centered environment.

In1833, Charles Babbage's design of a general purpose computing device laid the foundation of the modern computer and in 1943, the first computing machine as per hi design was constructed by International Business Machines Corporation in USA. The Computer Assisted instruction (CAI) in which the computer functions essentially as a tutor as well as the Talking Type writer was developed by O.K. Moore in 1966. Since 1974, computers are interestingly used in education in schools, colleges and universities.

In the beginning of the 19th century, there were noteworthy changes in the field of education. British Broadcasting Corporation (BBC), right from its start of school broadcasts in 1920 had maintained rapid pace in making sound contribution to formal education. In the USA, by 1952, 20 states had the provision for educational broadcasting. Parallel to this time about 98% of the schools in United Kingdom were equipped with radios and there were regular daily programmes.

Sidney L. Pressey, a psychologist of Ohio state university developed a self-teaching machine called 'Drum Tutor' in 1920. Professor Skinner, however, in his famous article 'Science of Learning and art of Teaching' published in 1945 pleaded for the application of the knowledge derived from behavioral psychology to classroom procedures and suggested automated teaching devices as means of doing so.

Although the first practical use of Regular television broadcasts was in Germany in 1929 and in 1936 the Olympic Games in Berlin were broadcasted through television stations in Berlin, Open circuit television began to be used primarily for broadcasting programmes for entertainment in 1950. Since 1960, television is used for educational purposes.

In 1950, Brynmor, in England, used educational technological steps for the first time. It is to be cared that in 1960, as a result of industrial revolution in America and Russia, other countries also started progressing in the filed of educational technology. In this way, the beginning of educational technology took place in 1960 from America and Russia and now it has reached England, Europe and India.

During the time of around 1950s, new technocracy was turning it attraction to educations when there was a steep shortage of teachers in America and therefore an urgent need of educational technology was felt. Dr. Alvin C. Eurich and a little later his associate, Dr. Alexander J. Stoddard introduced mass production technology in America.

Team teaching had its origin in America in the mid of 1950's and was first started in the year 1955 at Harvard University as a part of internship plan.

In the year 1956, Benjamin Bloom from USA introduced the taxonomy of educational objectives through his publication, "The Taxonomy of Educational Objectives, The Classification of Educational Goals, Handbook I: Cognitive Domain".

In 1961, Micro teaching technique was first adopted by Dwight W. Allen and his co-workers at Stanford University in USA.

Electronics is the main technology being developed in the beginning of 21st century. Broadband Internet access became popular and occupied almost all the important offices and educational places and even in common places in developed countries with the advantage of connecting home computers with music libraries and mobile phones.

Today's classroom is more likely to be a technology lab, a room with rows of students using internet connected or Wi-Fi enabled laptops, palmtops, notepad, or perhaps students are attending a video conferencing or virtual classroom or may have been listening to a podcast or taking in a video lecture. Rapid technological changes in the field of educational have created new ways to teach and to learn. Technological changes also motivated the teachers to access a variety of information on a global scale via the Internet, to enhance their lessons as well as to make them competent professional in their area of concern. At the same time, students can utilize vast resources of the Internet to enrich their learning experience to cope up with changing trend of the society. Now a days students as well teachers are attending seminars, conferences, workshops at national and international level by using the multimedia techno-resources like PowerPoint and even they pursue a variety of important courses of their choice in distance mode via online learning ways. Online learning facility has opened infinite number of doors of opportunities for today's learner to make their life happier than ever before.

History of Educational Technology
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Presently Research Associate in the ICFAI University and have been pursuing PhD from Gauhati University, Assam.

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Wednesday, January 23, 2013

The Effectiveness Of Mobile Applications For Businesses

Using mobile applications as a part of improving your business strategies is the newest thing in the business world. Everyone carries smartphones now, and they can be used as great tools in the working world. They can do just about anything, be it organizing meetings and important deadlines, polishing presentations and reports on the train during your morning commute, or updating an appointment as soon as you find out things need to be rescheduled.

Turning everyday jobs into simpler tasks that can be helped along with the use of a mobile application can be much easier than you think. If you have a great idea that you want to turn an app, you'll find that mobile application development isn't difficult as long as you know a little about the available platforms and smartphones. You should know what kind of hardware your audience uses, be they BlackBerries, iPhones, or another brand of smartphone.

The platform on which you work refers to the operating system. If you're interested in BlackBerry application development, for instance, you'll only be catering to those who carry BlackBerries, rather than people who have phones that support Android, Google's operating system.

The Effectiveness Of Mobile Applications For Businesses

In the case of BlackBerry apps, developing software would be easy because they offer you the simulator and tools you need to create whatever your imagination can come up with. As long as you know a little about coding, you're all set. And if you don't, you can find someone who will develop your app for you.

In creating great mobile tools for your business, the sky is the limit. Many businesses create apps for themselves to facilitate their jobs, be it reporting to a superior remotely, filling out a report or collecting signatures electronically while working in the field, or working on reports with ease and convenience. All you need is a good application that caters to your specific needs and you'll find that simple tasks for your business can be made a lot more efficient and easy to complete.

Many companies assign BlackBerries to their employees nowadays just for the sake of convenience and organization. Being able to check your email at any time or to be updated on the status of a project at all hours of the day can be essential for team communication or meeting critical deadlines. In many cases using mobile applications proves to be an extremely efficient business strategy.

The flexibility and versatility of mobile software is amazing. If you can dream it up, it can probably be developed into an application that will serve your business. You can keep important information and memos on hand and keep your work teams more closely knit and in reach of one another if all are communicating with the same business tools. You can also incorporate other phone tools such a cameras and voice and video recording capabilities to be able to record relevant information for creating a presentation or getting your work done.

Mobile applications are a great tool for businesses and are a great solution for improving efficiency and communication among a company's employees. It's a smart technique for finding ways to make the flow of transactions go easier, and developing such apps is easy with the free tools most operating systems offer today. All it takes is a great idea to get started!

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Attend the summit of mobile application. The developer community will be showcasing the next generation of mobile applications, which are sure to set pulses racing.

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Monday, January 21, 2013

Mobile Tapping - Easily Tap Any Mobile Phone

If you want to do some mobile tapping then this article is just for you. I'm going to go over how you can go about covertly mobile tapping a phone so that you can see everything it is doing. This is becoming increasingly easy as the technology improves. With some good technology you can easily see where the phone is via GPS data, and what the phone is doing (like call logs, contact information, text messages, etc.) So let's get into it below and find out how you can begin tapping a phone.

How Do Mobile Tapping Programs Work?

There are physical programs and software based ones. I always recommend that you go with the latter because they're easier to use and are much more dependable. The way that it works is simple: you put the program on the phone, and then it will relay all the information back to you via the internet. You will see where they are (GPS data) streaming in, and you can literally see them on a map. The other stuff is easily accessed through the program and you can "explore" the phone and see all the logs, including all messaging that they sent and received and phone calls made.

Mobile Tapping - Easily Tap Any Mobile Phone

Which Mobile Tapping Software to Use?

Don't buy anything that needs to be shipped to you on CDs. The reason why is because you will probably have to update the software anyway - so you may as well get the software now instantly by downloading it. That way you can be sure it is updated to the newest version. If you use a bad version on a phone it can potentially mess up the phone and/or just not work (or it can show up on the person's phone, which will catch you and cause a lot of embarrassment.)

Here's a Trusted Mobile Tapping Program
If you want to get started right now, then I highly recommend you get the following taping software because it's undetectable, working, easy to use, easy to install and because it showed up as #1 after I saw my research results.

Mobile Tapping - Easily Tap Any Mobile Phone
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Why don't you take a look at this mobile phone tapping program? Visit: Mobile Tapping Software.

Download this mobile tapping program here, it's the best one online and I recommend it to all my readers. Good luck!

So, do you want to get started with tapping any mobile phone so you can find out the truth about either your partner, employee or child? Visit: Tap A Mobile.

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Thursday, January 10, 2013

The Simplest Way to Watch Cable TV Through Your Computer

When people hear the words, "going to watch some TV", they automatically think of sitting on the couch in front of a giant screen television. For years upon years, this was true and the only way to watch your favorite shows. Well, now with computer technology growing and internet streaming becoming faster, watch your favorite episodes of "The Office" is now readily available from your computer.

Actually, watching TV through computers is increasingly popular as a de facto cable-TV system, and especially among households and individuals who would rather not spend extra for a subscription to cable or satellite. Plus, it has never been easier to do than it is today. All that is required is the right software, an internet connection and a computer. Here is a quick breakdown of how you can watch unlimited cable TV channels on your computer at no charge.

The first thing you want to do is make sure the computer you plan on using meets all of the minimum requirements to run cable TV without any interruptions of the signal. Typically, your computer will use a DSL Internet connection, Windows XP or Vista and the most recent Internet Explorer or Firefox version. Go to a reputable computer shop and buy a good TV tuner card to install into your PC. These can also be found for purchase online. Any similar type of adapter program will also work for your needs. You are going to have a difficult time watching anything in real time without the correct software. You can, however, still watch pre-recorded shows or downloadable programs. As you're shopping around for a TV tuner card, you'll have two options, either and internal one or an external. An internal tuner card is hooked up directly to your motherboard. An external card is plugged into the computer via a USB port. They both work the same, but you may have a more difficult time installing an internal card. Also, if you own a laptop, an internal card is not a good choice even if the external cards are much more expensive. It is a good idea to find out from your cable company if any subscription or software programs are needed before you can access the system's programming. It is normally completed through special access codes given by the cable company. Another way is through installing software directly from a CD. Now that you're all set up with the installation of the TV tuner card and the correct cable subscription, you'll need to download a quality media player to your computer in to watch these TV programs. These work much better than the players provided by the website itself. They are much more effective, and providing a more even streaming of video.

The Simplest Way to Watch Cable TV Through Your Computer
The Simplest Way to Watch Cable TV Through Your Computer
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